FrackinUniverse | Chucklefish Forums (2024)

GOT A BUG REPORT?
Please attach your starbound.log file, without it I cannot diagnose the problem.
It can be found in starbound/storage/starbound.log. Open it, copy the contents to pastebin.com and attach that link to me in the forums or a PM.

Note: If you do not have 1.4 of starbound installed, you cannot use FU. It will not work. Buy the game.

Other Note: You no longer need FrackinRaces if you use FrackinUniverse. Having both installed will crash you.


INCOMPATIBLE MODS: https://frackinuniverse.miraheze.org/wiki/Incompatible

FrackinUniverse | Chucklefish Forums (1)

companion add-on:

want to help but can't code? Try adding to the
FrackinUniverse | Chucklefish Forums (3)

Want to support the project with donations? Click here: https://www.patreon.com/sayter

Discord Server: https://discord.gg/eV9dP4w

----------------------------------------------------------------------------------------------------

The absolutely most recent build here:
https://github.com/sayterdarkwynd/FrackinUniverse

for detailed instructions on using and keeping up to date with the GitHub version read Xylia's guide here: http://community.playstarbound.com/threads/how-to-update-with-github.123937/

-----------------------------------------------------------------------------------------------------------
FrackinUniverse | Chucklefish Forums (4)

SAIL changes for modded races/ships : https://github.com/xn-5o8h/FUSAILModdedRaceSupport

If using *modded* races, you will want the FU BYOS addon here https://community.playstarbound.com/resources/official-fu-byos-modded-race-patch.5094/

For install/uninstall and game version information click the spoiler. Note that this mod may impact existing characters. Start a NEW character for it so you don't ruin your favorite avatar. You've been warned.

Below in the spoiler are some important notes on installation, compatibility , etc. Ignore them at your peril.

Included Mods you don't need from elsewhere:
Bees!
Augment Extractor
Harvester Beamgun
Quarterstaves
Dungeoneer Dungeons
Patchwork Hair
Starbooze
Enhanced Weapon Generation
Legacy Dungeons
Extra Dungeons
Memento Mori
Nightar
Slime Race
Kirhos Race
Mantizi Race

Mods that go great with FU:
Elithian Races
Avali Triage

Attribution: see included credits file

FrackinUniverse | Chucklefish Forums (5)

The largest mod for Starbound, FrackinUniverse combines new biomes, a hugely increased crafting system, science, monsters, tiles and hundreds of other assets to the game. It's 5 years in the making now, and quite huge. A few things to expect:

  • Explore dozens of new biomes​

  • Create hundreds of new armors, weapons and tools that round out the vanilla tiers, or add "side-grades" with varied stats but unique stat bonuses, effects and abilities​

  • 100+ new monsters​

  • Thousands of new tiles, decorations, craftables and more​

  • Hundreds of microdungeons, quests, and a new quest hub​

  • Massive end-game dungeons​

  • Unique techs and augments​

  • Completely revamped game mechanics​

  • Custom crew members with FU specific buffs to make your adventuring life much easier​

  • Vast array of new effects, both helpful and hazardous​

  • Reworked mech stats​

  • Rebalanced defense, attack and combat stats​

  • New combat abilities​

  • Brand new weapon types​

  • and much, much more!​

FrackinUniverse | Chucklefish Forums (6)

FrackinUniverse | Chucklefish Forums (7)

FrackinUniverse | Chucklefish Forums (8)

FU will change several aspects of vanilla play, in terms of survival (see EPP notes below for a specific example) and has a learning curve. Some find the learning curve rather steep. Others do not. So bear this in mind.

  • Starting missions after Graduation Day are different. You will *require* a fresh universe and character for best results. You will not recieve all content otherwise.​

  • Your character will no longer possess a light aura in darkness, as darkness is an important part of many parts of FU.​

  • Walking on certain tile types will produce various effects. Slowed walking in mud, slipping on ice...burning on hot rocks, etc. Be prepared.​

  • If you can't figure out a recipe....build all the basic materials you can. Generally you're likely to be missing something in the progression and inadvertently trying to skip a step.​

FrackinUniverse | Chucklefish Forums (9)
FrackinUniverse | Chucklefish Forums (10)
Play through the mod, work through the techs (including the genetically engineered plants!), and create stuff. Intro-level things unlock other things, and everything builds up until you are a kick-ass name-taking machine of destruction and SCIENCE.

FrackinUniverse | Chucklefish Forums (11)

For a detailed guide on how to use the included automation systems in FU, refer to this guide:
https://steamcommunity.com/sharedfiles/filedetails/?id=1618972523

FrackinUniverse | Chucklefish Forums (12)

Q: How do I tell if it's working?
A: Quite simple. When you launch starbound, look at the main menu screen. Do you see "Powered by Frackin Universe"? If so, you're good to go!

Q: Will this work on a server?
A: Read : http://steamcommunity.com/sharedfiles/filedetails/?id=734496146&searchtext=Frackin+Universe

Q: How do I run a server?
A: Read : http://steamcommunity.com/sharedfiles/filedetails/?id=735510285

Q: Do I need to delete my characters and universe before I start? Will it work with the character I already have?
(or any possible variation of this question)
A: No, you do not.
However, you will need to travel a fair ways away on your starmap in order to generate the new biome types. Generally a few seconds will do. So yes, it will work with your existing character. I recommend a clean universe, personally, but that's only if you absolutely want to have FU planets right near your starting location.

Q: I seem to be taking forever to generate my starting planets. It's in warp for like...ever.
A: Starbound is generating a universe and looking for a starting system that fits exact specifications. Because FU adds so many biomes it increases the time it takes to find the setup. I recommend visiting the Science Outpost when this happens, which can be triggered from your shiplocker items. By the time you come back you'll have your starting planet visible and a quest to begin!

Q: Where do I find (ITEM NAME)?!?!?!
A: Everything has a source. You just need to figure out what that source is. That's part of the mod. Exploration, experimentation...just seeing what sort of things lead to others and eventually ending up with a hard-core science lab. The wiki link given on this page right after the FAQ is a good source of information.

Q: Does FU add quests/missions or bosses?
A: Yes

Q: Does FU affect the main storyline or game progression?
A: No. The only true progression change is with EPP packs (see above sections for info on that). Otherwise you can progress exactly as normal through the base game.

Q: I can't find something on the Wiki
A: The wiki is player maintained. So, if you find something missing you can feel free to add it in.

Q: My EPP pack isn't working
A: Yes it is. Read the mod description information above for more details about how they operate now.

If for some reason you want to hurl money at me for my labors: https://www.patreon.com/sayter
Wiki (player maintained): https://frackinuniverse.miraheze.org/wiki/Main_Page
Don't use the Fandom one. It's trash, and so is Fandom.

CF Forum version found here: http://community.playstarbound.com/resources/frackinuniverse.2920/
GitHub project version location is here: https://github.com/sayterdarkwynd/FrackinUniverse

A great number of mods and features in FU are from contributors or other authors. Check out the included credits.txt here: https://github.com/sayterdarkwynd/FrackinUniverse/blob/master/_FUcredits.config or visit https://github.com/sayterdarkwynd/FrackinUniverse for info​

Mod Pack Permissions:
Do not include this mod in compilations.
Mod Assets Permissions:
You must get the author's consent before altering/redistributing any assets included in this mod.
FrackinUniverse | Chucklefish Forums (2024)

References

Top Articles
Latest Posts
Article information

Author: Rob Wisoky

Last Updated:

Views: 5619

Rating: 4.8 / 5 (68 voted)

Reviews: 83% of readers found this page helpful

Author information

Name: Rob Wisoky

Birthday: 1994-09-30

Address: 5789 Michel Vista, West Domenic, OR 80464-9452

Phone: +97313824072371

Job: Education Orchestrator

Hobby: Lockpicking, Crocheting, Baton twirling, Video gaming, Jogging, Whittling, Model building

Introduction: My name is Rob Wisoky, I am a smiling, helpful, encouraging, zealous, energetic, faithful, fantastic person who loves writing and wants to share my knowledge and understanding with you.